UNAOC, UNESCO Mahatma Gandhi Institute for Peace and Sustainable Development (MGIEP) and the United Nations Office of Counter-Terrorism (UNOCT) are looking for young game-changers!
On May 17, we launch a call for applications for the “
" project, which is an initiative that aims to support young people in co-designing and co-creating games that will in turn act as pedagogical tools for transferring, enhancing and/or developing skills and competencies for intercultural dialogue and social and emotional learning to prevent violent extremism.
Increasingly, studies show that games are not just fun but educational/pedagogical methods to inculcate pertinent competencies such as mindfulness, empathy, compassion, critical thinking and collaboration, achieving learning objectives and outcomes.
Games harness the power of play to transcend national boundaries, flatten hierarchies across individuals and cultures, summon emotions, hone problem-solving skills, and promote pertinent competencies such as empathy, criticality, compassion, conflict resolution skills and intercultural competence. Games have the potential to develop emotional intelligence and resilience which is fundamental for behavior change.
Youth who wish to apply must:
- Be between 18 and 35 years old.
- Be nationals from or currently living in Afghanistan, Bangladesh, India, Myanmar, Pakistan, or Sri Lanka.
- Have feeling/experience with 1 or more of the following areas of expertise: social and emotional learning (SEL), the prevention of violent extremism (PVE) or (video)gaming.
- Have good research and writing skills
- Apply before June 07, 2021, 11:59 PM IST
The selected youth will have the opportunity to spearhead a UN project, improve their capacities on PVE, SEL and game-based methodologies, meet and work with an excited group of young changemakers from the region and contribute to efforts to prevent violent extremism.
A total of 51 participants will be selected for the first stage (mid-June until end-September 2021), which consists of training in SEL, game-based learning and PVE and the creation of innovative ideas on the use of games for peacebuilding.
The best ideas will be selected and go to the second round (October 2021), the development phase.
The working language of the project is English.
For further details on the project, click here